Index
All Classes and Interfaces|All Packages|Constant Field Values
A
- acting - Variable in class entities.enemies.Boss
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Whether the boss is currently performing an action.
- active - Variable in class rooms.Room
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Whether this room is currently active
- addCoin(int) - Method in class entities.player.Player
- addDoor(Door) - Method in class rooms.Room
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Adds a door to the room.
- addEnemy(Enemy) - Method in class rooms.Room
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Adds an enemy to the room and to the characters list.
- alive - Variable in class entities.bullets.Laser
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Whether the laser is still active/alive.
- attach(Scene) - Static method in class util.Input
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Attaches keyboard listeners to the given scene.
- attack() - Method in class entities.player.Player
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Shoots a bullet in the direction of input keys (Arrow keys).
All Classes and Interfaces|All Packages|Constant Field Values