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T

targetX - Variable in class entities.enemies.Boss
Target X position for movement/charge.
targetX - Variable in class entities.enemies.Jumper
Target X coordinate for the current jump.
targetY - Variable in class entities.enemies.Boss
Target Y position for movement/charge.
targetY - Variable in class entities.enemies.Jumper
Target Y coordinate for the current jump.
topDoor - Variable in class rooms.Room
 
TREASURE_INTERVAL - Static variable in class game.RoomManager
Interval at which treasure rooms appear
TREASURE_SPRITE - Static variable in class entities.items.TreasureBox
Sprite image for the treasure box.
TreasureBox - Class in entities.items
A collectible treasure box item.
TreasureBox(double, double) - Constructor for class entities.items.TreasureBox
Constructs a new TreasureBox at the specified position.
TreasureRoom - Class in rooms
Represents a treasure room where the player can find random items.
TreasureRoom(double, double, double, double, Player) - Constructor for class rooms.TreasureRoom
Constructs a TreasureRoom with specified position, size, and player reference.
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All Classes and Interfaces|All Packages|Constant Field Values