Index
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E
- enemies - Variable in class rooms.Room
- Enemy - Class in entities.enemies
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Abstract base class for all enemy types.
- Enemy(double, double, int, int, Room, double) - Constructor for class entities.enemies.Enemy
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Constructs an Enemy.
- enterNextRoom() - Method in class game.RoomManager
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Transitions the player to the next room, creating a top door and resetting player position.
- entities.bullets - package entities.bullets
- entities.enemies - package entities.enemies
- entities.items - package entities.items
- entities.player - package entities.player
All Classes and Interfaces|All Packages|Constant Field Values