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M
- main - package main
- main(String[]) - Static method in class game.GameApp
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Application entry point.
- main(String[]) - Static method in class main.Main
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Launches the game.
- Main - Class in main
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Entry point for the JavaFX Bullet Hell game.
- Main() - Constructor for class main.Main
- MAXHEALTHUP - Static variable in class entities.items.MaxHealthUpgrade
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Amount to increase the player's maximum health by.
- MaxHealthUpgrade - Class in entities.items
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A collectible item that increases the player's maximum health.
- MaxHealthUpgrade(double, double) - Constructor for class entities.items.MaxHealthUpgrade
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Constructs a new MaxHealthUpgrade at the specified position.
- maxHp - Variable in class core.Character
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Maximum health points the character can have.
- maxHp - Variable in class entities.enemies.Boss
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Maximum health points of the boss.
- MAXHP_SPRITE - Static variable in class entities.items.MaxHealthUpgrade
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Sprite image for the health upgrade.
- MysteryBox - Class in entities.items
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A collectible mystery box item.
- MysteryBox(double, double, Room, int) - Constructor for class entities.items.MysteryBox
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Constructs a new MysteryBox at the specified position, with a cost and associated room.
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