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M

main - package main
 
main(String[]) - Static method in class game.GameApp
Application entry point.
main(String[]) - Static method in class main.Main
Launches the game.
Main - Class in main
Entry point for the JavaFX Bullet Hell game.
Main() - Constructor for class main.Main
 
MAXHEALTHUP - Static variable in class entities.items.MaxHealthUpgrade
Amount to increase the player's maximum health by.
MaxHealthUpgrade - Class in entities.items
A collectible item that increases the player's maximum health.
MaxHealthUpgrade(double, double) - Constructor for class entities.items.MaxHealthUpgrade
Constructs a new MaxHealthUpgrade at the specified position.
maxHp - Variable in class core.Character
Maximum health points the character can have.
maxHp - Variable in class entities.enemies.Boss
Maximum health points of the boss.
MAXHP_SPRITE - Static variable in class entities.items.MaxHealthUpgrade
Sprite image for the health upgrade.
MysteryBox - Class in entities.items
A collectible mystery box item.
MysteryBox(double, double, Room, int) - Constructor for class entities.items.MysteryBox
Constructs a new MysteryBox at the specified position, with a cost and associated room.
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