Index
All Classes and Interfaces|All Packages|Constant Field Values
H
- HEALING - Static variable in class entities.items.HealthPot
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Amount of HP restored when collected.
- HealthPot - Class in entities.items
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A collectible health potion item.
- HealthPot(double, double) - Constructor for class entities.items.HealthPot
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Constructs a new HealthPot at the specified position.
- HEALTHPOT_SPRITE - Static variable in class entities.items.HealthPot
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Sprite image for the health potion.
- height - Variable in class entities.items.Item
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Height of the item for hitbox and rendering.
- height - Variable in class rooms.Room
- HEIGHT - Static variable in class entities.items.Coin
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Height of the coin sprite.
- HEIGHT - Static variable in class entities.items.HealthPot
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Height of the health potion sprite.
- HEIGHT - Static variable in class entities.items.MaxHealthUpgrade
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Height of the upgrade item sprite.
- HEIGHT - Static variable in class entities.items.MysteryBox
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Height of the mystery box sprite.
- HEIGHT - Static variable in class entities.items.StrengthPot
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Height of the strength potion sprite.
- HEIGHT - Static variable in class entities.items.TreasureBox
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Height of the treasure box sprite.
- HEIGHT - Static variable in class game.GameApp
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Game canvas height
- HEIGHT - Static variable in class rooms.Door
- Hittable - Interface in core
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Interface representing objects that can be hit or take damage in the game.
- hp - Variable in class core.Character
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Current health points of the character.
All Classes and Interfaces|All Packages|Constant Field Values