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H

HEALING - Static variable in class entities.items.HealthPot
Amount of HP restored when collected.
HealthPot - Class in entities.items
A collectible health potion item.
HealthPot(double, double) - Constructor for class entities.items.HealthPot
Constructs a new HealthPot at the specified position.
HEALTHPOT_SPRITE - Static variable in class entities.items.HealthPot
Sprite image for the health potion.
height - Variable in class entities.items.Item
Height of the item for hitbox and rendering.
height - Variable in class rooms.Room
 
HEIGHT - Static variable in class entities.items.Coin
Height of the coin sprite.
HEIGHT - Static variable in class entities.items.HealthPot
Height of the health potion sprite.
HEIGHT - Static variable in class entities.items.MaxHealthUpgrade
Height of the upgrade item sprite.
HEIGHT - Static variable in class entities.items.MysteryBox
Height of the mystery box sprite.
HEIGHT - Static variable in class entities.items.StrengthPot
Height of the strength potion sprite.
HEIGHT - Static variable in class entities.items.TreasureBox
Height of the treasure box sprite.
HEIGHT - Static variable in class game.GameApp
Game canvas height
HEIGHT - Static variable in class rooms.Door
 
Hittable - Interface in core
Interface representing objects that can be hit or take damage in the game.
hp - Variable in class core.Character
Current health points of the character.
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All Classes and Interfaces|All Packages|Constant Field Values