Index
All Classes and Interfaces|All Packages|Constant Field Values
W
- walk() - Method in class entities.enemies.Boss
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Makes the boss walk toward the player for a fixed duration.
- walkSpeed - Static variable in class entities.enemies.Boss
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Normal walking speed of the boss (pixels/sec).
- width - Variable in class entities.items.Item
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Width of the item for hitbox and rendering.
- width - Variable in class rooms.Room
- WIDTH - Static variable in class entities.items.Coin
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Width of the coin sprite.
- WIDTH - Static variable in class entities.items.HealthPot
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Width of the health potion sprite.
- WIDTH - Static variable in class entities.items.MaxHealthUpgrade
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Width of the upgrade item sprite.
- WIDTH - Static variable in class entities.items.MysteryBox
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Width of the mystery box sprite.
- WIDTH - Static variable in class entities.items.StrengthPot
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Width of the strength potion sprite.
- WIDTH - Static variable in class entities.items.TreasureBox
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Width of the treasure box sprite.
- WIDTH - Static variable in class game.GameApp
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Game canvas width
- WIDTH - Static variable in class rooms.Door
All Classes and Interfaces|All Packages|Constant Field Values