Index

A B C D E F G H I J K L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages|Constant Field Values

W

walk() - Method in class entities.enemies.Boss
Makes the boss walk toward the player for a fixed duration.
walkSpeed - Static variable in class entities.enemies.Boss
Normal walking speed of the boss (pixels/sec).
width - Variable in class entities.items.Item
Width of the item for hitbox and rendering.
width - Variable in class rooms.Room
 
WIDTH - Static variable in class entities.items.Coin
Width of the coin sprite.
WIDTH - Static variable in class entities.items.HealthPot
Width of the health potion sprite.
WIDTH - Static variable in class entities.items.MaxHealthUpgrade
Width of the upgrade item sprite.
WIDTH - Static variable in class entities.items.MysteryBox
Width of the mystery box sprite.
WIDTH - Static variable in class entities.items.StrengthPot
Width of the strength potion sprite.
WIDTH - Static variable in class entities.items.TreasureBox
Width of the treasure box sprite.
WIDTH - Static variable in class game.GameApp
Game canvas width
WIDTH - Static variable in class rooms.Door
 
A B C D E F G H I J K L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages|Constant Field Values