Index
All Classes and Interfaces|All Packages|Constant Field Values
J
- Jumper - Class in entities.enemies
-
Represents a Jumper enemy.
- Jumper(double, double, Room, int, int, double) - Constructor for class entities.enemies.Jumper
-
Constructs a new Jumper enemy.
- JUMPER_SPRITE - Static variable in class entities.enemies.Jumper
-
Sprite used to render the Jumper.
- JumperType - Enum constant in enum class util.CharacterType
-
Jumper enemy type
- jumping - Variable in class entities.enemies.Jumper
-
Flag indicating whether the Jumper is currently jumping.
- jumpRadius - Variable in class entities.enemies.Jumper
-
Maximum jump distance from current position.
All Classes and Interfaces|All Packages|Constant Field Values